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What’s New in Virtual Reality (VR) Headsets in Fall 2019?

InstaVR

After a relatively quiet summer — outside of the Oculus Quest release ! First off, some of the early major players like Google, Apple, and Samsung seem to be taking a step back. Speaking of Oculus, a lot of headset news coming from their offices (more on that below). — we have a slew of news to start the Fall.

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Startup Aims for Retinal Resolution VR Display With 70x “effective resolution” of Today’s Headsets

Road to VR

Finland-based Varjo has announced a new display technology for AR and VR which the company is calling “the first human eye-resolution VR/AR/XR immersive display.” We’ve recently seen new VR displays from both Samsung and Kopin with an impressive ~3.25x increase in resolution compared to the Rift and Vive.

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How Nokia Broke Into Virtual Reality With Its Ozo Camera

UploadVR Between Realities podcast

The idea is that, as soon as we identified VR was coming — this was before the Oculus acquisition by Facebook — it was clear that one part of VR would be computer-generated experiences, games being the major example. We started seeing the first Oculus and HTC headsets this year. Is it Finland? That’s another driving factor.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. Kajaani University of Applied Sciences, Finland. image courtesy VR First. HTW Berlin, Germany.

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