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Microsoft Reveals HoloLens 2 with More than 2x Field of View & 47 Pixels per-Degree

Road to VR

Microsoft today revealed HoloLens 2 at MWC 2019 in Barcelona. HoloLens visionary Alex Kipman took to the stage in Barcelona to introduce HoloLens 2 which addresses many of the key criticisms of the original headset: field of view, comfort, and hand-tracking. Image courtesy Microsoft. Image courtesy Microsoft.

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Developing the Future of Mixed Reality

Tech Trends VR

It was really interesting to see Microsoft pivot towards enterprise with the HoloLens and I think it was absolutely the right move for them to make Click To Tweet. For starters, they’re based in Oregon as opposed to Silicon Valley.

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How Are XR Firms Leveraging Artificial Intelligence? 

XR Today - Mixed Reality tag

AI allows users to interact with the hardware and software in the XR landscape more effectively and paves the way for everything from gesture control to haptic feedback. For instance, NVIDIA updated its AI-powered Broadcast product recently to feature new innovative eye-tracking capabilities.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Alan: With Facebook now working on AR, and you've got Magic Leap, and Microsoft's Hololens. Varag: Yeah.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Alan: With Facebook now working on AR, and you've got Magic Leap, and Microsoft's Hololens. Varag: Yeah.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

We’re used to navigating our computing with keyboards, mice, and maybe track pads — analog input. That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Alan: With Facebook now working on AR, and you've got Magic Leap, and Microsoft's Hololens. Varag: Yeah.