article thumbnail

FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. FOVE’s new design showing Vive-like strap system.

Fove 100
article thumbnail

Google Acquires Eye-tracking Company Eyefluence, Reportedly Building VR Headset With Tech

Road to VR

Just what Google has brewing in their skunkworks, we can’t say for sure, but with their most recent acquisition of Eyefluence , a company that builds eye-tracking technology for VR headsets, it seems Google is getting ever deeper into what’s largely considered ‘the next generation’ of dedicated VR hardware.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

It’s been a long road for FOVE , the creators of the eye-tracking VR headset that hit Kickstarter last summer, but today the company launches pre-orders for their first commercially available product, the FOVE 0. Pre-orders start at a special discount price of $549, available from today until November 9 at 8 a.m.

Fove 100
article thumbnail

A Work in Progress: Virtual Reality

VRScout

Black Box VR – VR Workout Simulator. Birdly – Flight Simulator. The Manus – Hand-tracking Glove. Fove has created an eye-tracking headset, which other headset manufacturers may seek to include in future iterations. Kat Walk – Omni-directional Treadmill. VRGO – Pivoting Seat.

article thumbnail

Eye-tracking is a Game Changer for VR That Goes Far Beyond Foveated Rendering

Road to VR

Eye-tracking—the ability to quickly and precisely measure the direction a user is looking while inside of a VR headset—is often talked about within the context of foveated rendering, with the hopes that it could reduce the performance requirements of VR. 7invensun is selling the aGlass eye-tracking development kit for Vive headsets.

article thumbnail

The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Focused, acute pulses simulate sharp points; broader, more distributed ones can simulate sensations like dipping into water. The suit’s gloves will simulate gripping objects by restricting finger movement: wrap your hands around a hard plastic cup in VR, and your gloves will freeze at the point where you can’t squeeze any further.

Haptic 100