Remove Entertainment Remove Microsoft Remove Unity Remove Washington
article thumbnail

Apple Vision Pro Apps: The Apps Coming to the Vision Pro

XR Today - Virtual Reality

In January, Apple previewed some new “entertainment experiences” coming to the headset with the help of apps from Disney+, ESPN, Discovery+, and more. However, the Vision Pro is more than just a headset for immersive entertainment. Apple also works with Microsoft on solutions like Teams for the Apple Vision Pro.

Apple 237
article thumbnail

The XR Week Peek (2020.11.02): PSVR likely not to come in 2021, new info revealed on Decagear, and more!

The Ghost Howls

I was expecting a PSVR 2 launch in 2021, but then suddenly Jim Ryan in an interview with The Washington Post has commented on VR with these exact words: PlayStation believes in VR. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment.

Sony 377
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2021.05.17): HTC announces Vive Pro 2 and Vive Focus 3, PSVR 2 to feature eye tracking, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). I like everything that we know on the PSVR 2 device because it is visible that Sony Interactive Entertainment is putting a lot of effort into releasing a high-quality headset that is on par with what the competition is offering. This could be The Unity Cube 2.0. Other relevant news.

article thumbnail

Augmenting Enterprise Productivity, with Altoura’s Jamie Fleming and Bharat Ahluwalia

XR for Business Podcast

We do a lot of work with Microsoft in helping serve their customers across a variety of use cases. Hololens pivoted between 1 and 2, if you see the experiences that shipped with Hololens 1 was much more gaming and entertainment, whereas Hololens 2 was much more enterprises. Alan: This is all built on Unity, then? Jamie: Right.

article thumbnail

Augmenting Enterprise Productivity, with Altoura’s Jamie Fleming and Bharat Ahluwalia

XR for Business Podcast

We do a lot of work with Microsoft in helping serve their customers across a variety of use cases. Hololens pivoted between 1 and 2, if you see the experiences that shipped with Hololens 1 was much more gaming and entertainment, whereas Hololens 2 was much more enterprises. Alan: This is all built on Unity, then? Jamie: Right.

article thumbnail

Augmenting Enterprise Productivity, with Altoura’s Jamie Fleming and Bharat Ahluwalia

XR for Business Podcast

We do a lot of work with Microsoft in helping serve their customers across a variety of use cases. Hololens pivoted between 1 and 2, if you see the experiences that shipped with Hololens 1 was much more gaming and entertainment, whereas Hololens 2 was much more enterprises. Alan: This is all built on Unity, then? Jamie: Right.