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US Navy Using Magic Leap Headsets To Keep Soldiers Combat-Ready At Sea

VRScout

Not too long ago the US Army announced a whopping $479M contract with Microsoft to supply 100,000 modified HoloLens headsets for combat use. One interesting part about TRACER is that the entire system is built almost entirely from commercial, off-the-shelf products that anyone can purchase on the internet.

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AR 101?—?A brief summary (Part 1)

ARVR

70s : Group of researchers at different organizations, such as NASA, the Massachusetts Institute of Technology, and the University of North Carolina, continued research in computer graphics and virtual reality (Krevelen, 2010). 2000s : First outdoor mobile AR game ARQuake. 2000s : First outdoor mobile AR game ARQuake.

AR 130
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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Microsoft and Intel teaming up to influence the development of VR/AR with mixed reality headset Project Alloy. Deepak Chopra wants to guide your VR meditation and STRATA uses your biometric data as a control scheme.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

I think we start with, what's a "polygon" and why is that important to be able to push so much data? And what Unreal Engine 5 is about is you will be able to use the data that you actually have available, without preparing it. We call this process data prep. But you mentioned GIS data and CAD data and Lidar data.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

I think we start with, what's a "polygon" and why is that important to be able to push so much data? And what Unreal Engine 5 is about is you will be able to use the data that you actually have available, without preparing it. We call this process data prep. But you mentioned GIS data and CAD data and Lidar data.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

I think we start with, what's a "polygon" and why is that important to be able to push so much data? And what Unreal Engine 5 is about is you will be able to use the data that you actually have available, without preparing it. We call this process data prep. But you mentioned GIS data and CAD data and Lidar data.

Unreal 60