Remove Data Remove Document Remove Leap Motion Remove Oculus
article thumbnail

What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Oculus (Unity 2019.3 or newer) – Oculus (now Meta) Quest.

Unity 83
article thumbnail

Indie developer shares the lessons learned from publishing the first App Lab bundle

The Ghost Howls

Some weeks ago, a group of 12 indie development studios decided to launch the first bundle dedicated to App Lab experiences for Oculus Quest. The user could buy the bundle and get access to sideloadable versions of the games, with the promise of a free key for when the game would have been approved by Oculus on App Lab.

Oculus 369
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Redesigning Our Unity Core Assets: New Workflow and Architecture for Orion

Leapmotion

Leap Motion’s new Orion software represents a radical shift in our controller’s ability to see your hands. The Core Asset Orion documentation has details on using the tools and the underlying API, but to help you get acquainted, here’s some background and higher-level context for how the package works and where it’s headed.

Unity 38
article thumbnail

VR Design Guide

Leapmotion

From there, the opportunities to expand a user’s understanding of data are endless. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. Oculus’ best practices guide covers this issue in great detail. Creating Affordances. Ergonomics.