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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus. So you don’t know anything about coding, Unity, Unreal. And very much VR has been like AI.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But what was it like kind of going through these growing pains of going from a million dollar simulator — millions of dollars simulator — to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus. So you don’t know anything about coding, Unity, Unreal. And very much VR has been like AI.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

But what was it like kind of going through these growing pains of going from a million dollar simulator -- millions of dollars simulator -- to now we can buy an Oculus Quest for 500 bucks? So this was before Oculus. So you don't know anything about coding, Unity, Unreal. So the traditional way to do it is to use Unreal or Unity.

AR 60
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The Sound of XR, with Bose’s Michael Ludden

XR for Business Podcast

And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. Alan: I don’t know if you’ve tried to Magic Leap. That’s an option.

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The Sound of XR, with Bose’s Michael Ludden

XR for Business Podcast

And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. Alan: I don’t know if you’ve tried to Magic Leap. That’s an option.

article thumbnail

The Sound of XR, with Bose's Michael Ludden

XR for Business Podcast

And in that way, we have an SDK for Android, an SDK for iOS, and then also an SDK for Unity, which you can use to deploy cross-platform that will allow you to interpret and read data from the sensors to do things like recognize gestures. Alan: I don't know if you've tried to Magic Leap. Michael: Well that's an option.