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How a Solo Indie Developer Built the Best Rated Game on Oculus Quest

Road to VR

Thomas is a Brazilian VR developer currently based in Brussels, Belgium. However, about a year and a half into development I realized one of the biggest blockers for newcomers was the game’s control scheme and the onboarding tutorial to teach new players. Guest Article by Thomas Van Bouwel.

Gaming 356
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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

David of Upload says that thanks to its big boost in specifications , PS5 can offer an amazing flat screen experience : better resolution, better framerate, better graphics, better load times, better controller. All the PSVR system is retrofitted into the new console , and so it is like if it can run only in some compatibility mode.

Oculus 454
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Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

The Ghost Howls

One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. I found very interesting that they are trying to create full-body VR content for the Oculus Quest. The player that is with you in the experience controls his own avatar the same way.

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