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Reverb G2 Omnicept, with Eye, Mouth, & Heart Rate Sensors, Priced at $1,250 for May Launch

Road to VR

USA, Canda, UK, Germany, France, Italy, Spain, Netherlands, Australia. HP says the Omnicept features are supported across both Unity and Unreal Engine. Pulse Rate Variability API. Developer Support. Online self-help. Premium support. Country Availability. 68 countries (same as headset). HP Omnicept SDK. Free to download.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.

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The XR Week Peek (2022.09.12): Meta Quest Pro leaked, Snap working on future Spectacles, and more!

The Ghost Howls

The Australia-based startup hopes to ship its first production run starting in April 2023, which includes a batch of 2,000 units. Moved by curiosity, I wanted to give this world a look, but downloading the experience from Italy was too slow and I had to give up. Let’s hope it won’t be too late for Valve Index owners.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). North Metropolitan TAFE, Australia. VIGAMUS Academy, Italy. image courtesy VR First. Manchester Metropolitan University, UK. Middle East Technical University, Turkey.

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