Remove Augmented Reality Remove Gesture Control Remove Leap Motion Remove Software
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Open Source Augmented Reality?

VRGuy

Illustration from Meta SpaceGlasses Can the OSVR project be used not just for virtual reality but also for augmented reality? Next time you think about our AR software architecture, think OSVR. Absolutely! Provide optimized connectors to popular engines such as Unity and Unreal.

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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

There is a big difference between VR-helmets (or AR-glasses) with controllers and ones that can be controlled by hand gestures. Gestural interface; Source: Shutterstock.com. Same goes for gesture control, it is basically used for video game industry only. Project North Star; Source: Leap Motion.

AR 247
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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

For those of you not familiar with HTC Vive, VIVE is a first-of-its-kind virtual reality platform, built and optimized for room-scale VR and true-to-life interactions. I want to just ask you a personal question: What is the most impressive business use case of virtual and augmented reality that you’ve seen so far?

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

For those of you not familiar with HTC Vive, VIVE is a first-of-its-kind virtual reality platform, built and optimized for room-scale VR and true-to-life interactions. I want to just ask you a personal question: What is the most impressive business use case of virtual and augmented reality that you’ve seen so far?