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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

There is a big difference between VR-helmets (or AR-glasses) with controllers and ones that can be controlled by hand gestures. Gestural interface; Source: Shutterstock.com. Same goes for gesture control, it is basically used for video game industry only. Project North Star; Source: Leap Motion.

AR 247
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Open Source Augmented Reality?

VRGuy

Here why: OSVR includes two independent parts: an open-source HMD (the "Hacker Development Kit") and the OSVR framework, a free and open-source software platform that provides an easy and standard way to discover, configure and operate a wide range of virtual reality and augmented peripherals.

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11 New #3DJam Demos: Droids and Discovery

Leapmotion

ChemGrabLab is the creation of Christine Hart ( @dstrawberrygirl ), a 15-year software industry veteran. “I’ve I’ve worked on front-end web applications, middleware, server software and databases, but the most fun I’ve had in recent years has been with the Unity game engine. Sean is a 20+ year software developer.

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5 Potential Gear VR ‘Killer Apps’ Demonstrated During Samsung Contest

UploadVR Between Realities podcast

Multi-user B2B software for creating and playing 360° VR presentations, the app is optimized for Oculus Rift, Samsung Gear VR, and Cardboard. With a perspective like that in mind, the judges chose Virtual Reality Suite , lead developed by Markus Prenneis and Thomas Trzaska of present4D , as the contest’s grand prize winner.

Samsung 100
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Leap Motion’s New 180-degree Hand-tracking Comes to Qualcomm’s Latest VRDK Headset

Road to VR

Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion’s new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and Leap Motion tracking module was shown off during last week’s GDC 2017.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition.