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2020: The Year of AR and VR for Education and Training

EON Reality

Going forward, 2020 will present a line of demarcation between past and future digital learning experiences, prompting a “Visual Revolution” driven by 5G, artificial intelligence, augmented reality, virtual reality, and other emerging visual technologies and experiences. What is different now than in the past?

Education 153
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2020 – The Year of AR and VR for Education and Training

EON Reality

Going forward, 2020 will present a line of demarcation between past and future digital learning experiences, prompting a “Visual Revolution” driven by 5G, artificial intelligence, augmented reality, virtual reality, and other emerging visual technologies and experiences. What is different now than in the past?

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Top XR Stories of 2019

Tech Trends VR

The Oculus Quest was a hit. At this year’s year’s E3 conference, Facebook’s Vice President of Special Gaming Strategies Jason Rubin told audiences that the Oculus Quest was seeing “console-like” engagement from users, selling $5 million worth of content in first 2 weeks since the device started shipping back in May.