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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Generally, there are two types of AR solutions — marker-based augmented reality and markerless (sensor-based) augmented reality — that help developers merge content into the camera feed of a smartphone or head-mounted display. Hearable Solution Architecture: Core Aspects.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

To help do that, I coordinate engineering efforts internal to Epic as well as well as manage relationships with other companies like Oculus, Valve and Samsung to make sure that UE4 lets people maximize the potential of the engine to the fullest and that it’s easy to use. Even just that was incredibly powerful.

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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

In the book, you discuss military, telepresence, design and architecture, medical, retail, marketing, journalism, social media, entertainment, gaming, and education. ’ Think of the application for architecture and design on-site. But it’s going to take some convincing to get a lot of people wearing a head-mounted display.

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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

In the book, you discuss military, telepresence, design and architecture, medical, retail, marketing, journalism, social media, entertainment, gaming, and education. ’ Think of the application for architecture and design on-site. But it’s going to take some convincing to get a lot of people wearing a head-mounted display.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

And it was so expensive, and a head-mounted display could cost $70,000. We’re in the process of doing that in architecture and finance and skilled labor force training, soft skill training and medicine. And it also wasn’t very comfortable to wear. But now we have better systems that I can order on Amazon.

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Three Decades of Medical VR, with Stanford's Dr. Walter Greenleaf

XR for Business Podcast

And it was so expensive, and a head-mounted display could cost $70,000. We're in the process of doing that in architecture and finance and skilled labor force training, soft skill training and medicine. And it also wasn't very comfortable to wear. Spending a lot of time in VR would sometimes cause simulator sickness.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

And it was so expensive, and a head-mounted display could cost $70,000. We’re in the process of doing that in architecture and finance and skilled labor force training, soft skill training and medicine. And it also wasn’t very comfortable to wear. But now we have better systems that I can order on Amazon.