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Big XR News from Apple, Microsoft, and SPIE

XR Today - Mixed Reality tag

Alongside Apple’s XR device debut, other firms, from Zoom to Microsoft, are jumping on the spatial computing bandwagon. Apple refers to its AR/VR/MR solutions brand as spatial computing, which differentiates itself from the market. The services are available and ready for the Vision Pro launch today.

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Apple Vision Pro Debuts in US Stores Today!

XR Today - Mixed Reality tag

The Vision Pro is a spatial computing device – a term Apple uses to describe its brand of AR/VR/MR solutions and to separate itself from the market – which aims to extend the usability of standard computers by removing the restrictions set in place by traditional 2D desktop screens.

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Apple Vision Pro Debuts for US Customers on Feb 2nd

XR Today - Mixed Reality tag

Apple is working with ZEISS to bring optional optical inserts to the product, with “Readers” soon available for $99 and prescription standard optics for $149. Steering far away from technology terms like AR/VR/MR and the Metaverse, Apple is approaching the immersive technology space with a new angle, “spatial computing.”

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What is the Apple Vision Pro Headset?

XR Today - Mixed Reality tag

For some time now, consumers have been on the edge of their seats waiting for an official Apple AR/VR announcement. Is the Apple Vision Pro VR or AR? So, is the Apple Vision Pro VR, AR, or a mixture of both? As expected, the headset doesn’t focus entirely on AR or VR.

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Apple Vision Pro Debuts in US Stores Now!

XR Today - Mixed Reality tag

The Vision Pro is a spatial computing device – a term Apple uses to describe its brand of AR/VR/MR solutions and to separate itself from the market – which aims to extend the usability of standard computers by removing the restrictions set in place by traditional 2D desktop screens.

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VR and AR in 12 variations

VRGuy

I've been thinking about how to classify VR and AR headsets and am starting to look at them along three dimensions (no pun intended): VR vs AR PC-powered vs. Phone-powered vs. Self-powered. 3: VR, Phone-powered, Wide-field Examples: Samsung Gear VR, Google Cardboard, Zeiss VROne. 7: AR, PC-powered, Wide-field Example: Meta 2.

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