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The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

The Ghost Howls

Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision Augmented Reality and 3D reconstruction. Well played Apple. And this is possible because they both have big cash cows: Oculus has Facebook’s advertisement, and Valve has the Steam game store.

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Mobile virtual reality on a headset like an Oculus Go, which is $200. Do you have white papers or case studies? We also have a bunch of white papers. Alan: So let’s talk about the outlier here, and the one that is kind of on everybody’s mind: Apple Glasses. Do you guys offer strategic workshops?

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Mobile virtual reality on a headset like an Oculus Go, which is $200. Do you have white papers or case studies? We also have a bunch of white papers. Alan: So let’s talk about the outlier here, and the one that is kind of on everybody’s mind: Apple Glasses. Do you guys offer strategic workshops?

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. If you look at someone like Apple, they aren’t about to put their logo on something like the current developer-focused headsets out there. And we also look at consumer software numbers as a whole.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. If you look at someone like Apple, they aren’t about to put their logo on something like the current developer-focused headsets out there. And we also look at consumer software numbers as a whole.

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

Started covering those areas when they were very tied to games, especially when the original Oculus Rift was launched. If you look at someone like Apple, they aren't about to put their logo on something like the current developer-focused headsets out there. And we also look at consumer software numbers as a whole.

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Bringing the Links to your Living Room with AR Golf, featuring Deloitte’s Allan Cook & Kaitlyn Kuczer

XR for Business Podcast

So if anybody wants to really fully understand quickly the power of this, take your Oculus Quest, load up Richie's Plank, and walk somebody across a piece of wood and then just give them a little push when they're halfway across. Alan: Really wonderful if Apple stayed in there. And so I think we'll see what Apple comes up with.

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