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The best AR and VR news from CES 2022

The Ghost Howls

This hilarious tweet thread by Nima Zeighami shows you all the worst uses that have been of the M-word on the Las Vegas showroom. Further references. HTC Vive Wrist Tracker. HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). Further references. Shiftall MeganeX.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. The big news of the week is that CES 2021 won’t be physically held in Las Vegas, but will have just a digital edition. Top news of the week.

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The XR Week Peek (2022.01.11): CES had some interesting XR announcements, new rumors on Apple and Meta, and more!

The Ghost Howls

And subscribe to my newsletter to not miss my upcoming CES roundup, which will contain all the news I’ve read about XR from Las Vegas! New rumors on Apple and Meta devices. I know it may sound weird to you, but we have new rumors on Apple headsets and also about the future Meta Project Cambria and Quest 3. Image by CTA).

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

And, they’re maybe not focused around the headsets and stuff, but you guys even dabbled in the headsets and built a reference design. And I think nobody really knows what Apple is working on. Raj: There’s a ton of different technologies that Intel is working on that kind of power the back end of this stuff.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

And, they’re maybe not focused around the headsets and stuff, but you guys even dabbled in the headsets and built a reference design. And I think nobody really knows what Apple is working on. Raj: There’s a ton of different technologies that Intel is working on that kind of power the back end of this stuff.

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Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

And, they're maybe not focused around the headsets and stuff, but you guys even dabbled in the headsets and built a reference design. In the case of the previous product -- Alloy -- that we did as a reference design, that was one of the few times we'd actually created a fully-hatched device to be used as a reference design in the VR space.