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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Following my article on the Tundra SteamVR HDK published by Skarredghost earlier this year, I embarked on the development of a new motion controller by launching start-up Immersion Mechanics. As this year continued, I tackled different development areas (Tracking, Ergonomics, Haptics, Mechanical, Software, etc.) Image by Rob Cole).