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The XR Week Peek (2020.03.30): Half-Life: Alyx breaks every VR record, HP teases Reverb G2, and more!

The Ghost Howls

If Microsoft will improve the WMR ecosystem with at least 4 tracking cameras, this can be an headset to look at with much attention. GTC digital is online, NVIDIA shows cheap eye tracking. Furthermore, some of the workshops will be held remotely in livestreaming at predefined times. Apple ARKit 3.5 Apple ARKit 3.5

Apple 233
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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

Last year, it was still called Oculus Gaming Showcase, and it featured important updates on games like Pistol Whip, The Climb 2, I Expect You To Die 2, and Resident Evil 4 VR. Ruth Bram, Executive Producer at Oculus Studios, will be the host of the show. Pico Neo 3 , Vive Focus 3 , Oculus Quest 2 ) only offer Wi-Fi connectivity.

Gaming 388
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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

He’s designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. One thing I always tell people — because I give a lot of workshops and I try to get people involved in AR — it seems really intimidating and hard.

Austin 78
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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

He’s designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. One thing I always tell people — because I give a lot of workshops and I try to get people involved in AR — it seems really intimidating and hard.

Austin 78
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Designing the User Experience for WebAR, with Google's Interaction Developer Austin McCasland

XR for Business Podcast

He's designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. One thing I always tell people -- because I give a lot of workshops and I try to get people involved in AR -- it seems really intimidating and hard. It seems like magic.

Austin 60