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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

What is the only wearable that people is keeping on their face all day? Unreal Engine 5 may change the rules of game development. Out of nowhere, Epic Games has teased the next version of Unreal Engine, Unreal Engine 5, due to be released in 2021. Valve releases Half-Life: Alyx Steam Workshop Tools. Yes, Airpods.

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

We had, for DuPont Corian — which is a client of ours — we had an experience that showed bathroom vanities that you’re able to look at and place inside of your own space, similar to what IKEA is doing, and Amazon. Do you guys offer strategic workshops? Do you have white papers or case studies? Here’s AR.

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

We had, for DuPont Corian — which is a client of ours — we had an experience that showed bathroom vanities that you’re able to look at and place inside of your own space, similar to what IKEA is doing, and Amazon. Do you guys offer strategic workshops? Do you have white papers or case studies? Here’s AR.

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Valve Index: A good fit?

The Ghost Howls

The aim when designing wearable VR equipment is to make it ‘transparent’ to the user ; remove any physiological barriers to immersion to enable users to achieve a strong sense of presence on a repeatable basis. Valve Index facial interface strip down (Image by Immersive Computing).

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