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Shaun MacGillivray Chats About IMAX and VR Movies

ARPost

The studio, along with IMAX, have made it possible for audiences to explore environments like the Grand Canyon, the Amazon, and the Antarctic. Shaun: We first started working with AR five or six years ago and had the opportunity to test the first version of the Oculus alongside our 8K IMAX technology with the widest lenses possible.

Filming 193
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The XR Week Peek (2021.05.17): HTC announces Vive Pro 2 and Vive Focus 3, PSVR 2 to feature eye tracking, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). I like everything that we know on the PSVR 2 device because it is visible that Sony Interactive Entertainment is putting a lot of effort into releasing a high-quality headset that is on par with what the competition is offering. Roblox CEO hints at the Oculus Quest as a future platform.

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XR Technologies in Service of the Human Experience, with Voices of VR Podcast’s Kent Bye – Part 2

XR for Business Podcast

And so I feel like that there is a bit of like a real openness, but yet right now on the whole XR industry, there’s a bit of– with the launch of the Oculus Quest it’d starting to get locked down a lot more, they’re starting to be a little bit more of trying to grab and own different aspects of the platform.

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XR Technologies in Service of the Human Experience, with Voices of VR Podcast’s Kent Bye – Part 2

XR for Business Podcast

And so I feel like that there is a bit of like a real openness, but yet right now on the whole XR industry, there’s a bit of– with the launch of the Oculus Quest it’d starting to get locked down a lot more, they’re starting to be a little bit more of trying to grab and own different aspects of the platform.

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XR Technologies in Service of the Human Experience, with Voices of VR Podcast's Kent Bye - Part 2

XR for Business Podcast

And so I feel like that there is a bit of like a real openness, but yet right now on the whole XR industry, there's a bit of-- with the launch of the Oculus Quest it'd starting to get locked down a lot more, they're starting to be a little bit more of trying to grab and own different aspects of the platform. You have Apple, with ARKit.