SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR
UploadVR Between Realities podcast
JULY 19, 2017
“In the first year it was about introducing the technology widely to people. For objects not at the eye’s current accommodation distance, the system computationally blurs the graphics using the most up-to-date blurring technology: ChromaBlur, which accounts for high-order and chromatic aberrations of human eyes. Holo-Doodle.
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