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Adobe Premiere Pro Now Includes VR Editing Interface ‘Project CloverVR’

Road to VR

Revealed at the annual creativity conference Adobe MAX in Las Vegas today, Project CloverVR is now integrated into the latest Creative Cloud release as part of the Immersive Environments feature set in Premiere Pro. Adobe’s VR editing interface for Premiere Pro is now available as part of this week’s Creative Cloud release.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But for everybody that’s listening, that’s new to 360, we don’t look at our resolutions the same as a flat normal camera.

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article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But for everybody that’s listening, that’s new to 360, we don’t look at our resolutions the same as a flat normal camera.

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

So how do you create a powerful, strong camera, 360 camera tool, but also give it the ease of use of a consumer product, and not have to spend too much time in post and all those things? But for everybody that's listening, that's new to 360, we don't look at our resolutions the same as a flat normal camera. Is that correct?