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Final Cut Pro X Arrives With 360 VR Video Editing

VRScout

View your 360° video projects in realtime on a HTC Vive. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. The 360 VR toolset just works. Final Cut Pro X 10.4

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, I just was recently with a university in Mexico. Or even 360 videos, we support that, too. And we roll this out with more than 50 governments around the globe, national governments. Then we have also the initiative for academia, which we call Classroom 3.0.

AR 78
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article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, I just was recently with a university in Mexico. Or even 360 videos, we support that, too. And we roll this out with more than 50 governments around the globe, national governments. Then we have also the initiative for academia, which we call Classroom 3.0.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

And then we have a third group we call Industry 4.0, I just was recently with a university in Mexico. Or even 360 videos, we support that, too. And we roll this out with more than 50 governments around the globe, national governments. Then we have also the initiative for academia, which we call Classroom 3.0.

AR 60
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Bringing Lego Fish and Global AR Gnomes to Life, with Trigger Global’s Jason Yim

XR for Business Podcast

And then the other group of projects that we work on are kind of larger development, where the brand can own their own app or they have an existing app and we’re pushing an AR module into that existing app. Jason: A lot of it comes from innovation groups, so it’s a different budget. What does that typically look like?

AR 78
article thumbnail

Bringing Lego Fish and Global AR Gnomes to Life, with Trigger Global's Jason Yim

XR for Business Podcast

And then the other group of projects that we work on are kind of larger development, where the brand can own their own app or they have an existing app and we're pushing an AR module into that existing app. Jason: A lot of it comes from innovation groups, so it's a different budget. What does that typically look like?

AR 60
article thumbnail

Bringing Lego Fish and Global AR Gnomes to Life, with Trigger Global’s Jason Yim

XR for Business Podcast

And then the other group of projects that we work on are kind of larger development, where the brand can own their own app or they have an existing app and we’re pushing an AR module into that existing app. Jason: A lot of it comes from innovation groups, so it’s a different budget. What does that typically look like?

AR 60