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BISim tells us how XR is relevant for the Army

The Ghost Howls

BISim was founded in 2001 in Australia as part of Czech-based Bohemia Interactive Studio (makers of Arma and Dayz). In 2013, Bohemia Interactive Simulations began operating separately from BI Studio after BISim was acquired by The Riverside Company. haptics suits ) or does a VR headset suffice?

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

They get haptic feedback while they’re using the chainsaw and they understand viscerally the link between deforestation and using non-recycled paper or not recycling. The story of Strivr begins in 2013. One of our more famous studies, which has now been replicated in a number of labs, is: asking someone to cut down a tree.

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