Remove 2011 Remove Immersion Remove Samsung Remove Unity
article thumbnail

Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Since 2011, they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. They’re now keen to see how mobile VR can enhance immersion and engagement for the highly addictive casual games they specialize in making.

Gaming 100
article thumbnail

Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Since 2011 they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. They’re now keen to see how mobile VR can enhance immersion and engagement for the highly addictive casual games they specialize in making.

Gaming 100
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

DreamGlass is an interesting Augmented Reality glass that costs only $399

The Ghost Howls

Supported phones: Samsung: S8, S8 plus, Note 8, S9, S9 plus, Huawei: Mate 10, Mate 10 Pro, P20, P20 pro. Unity-based SDK supporting Windows and Android. Its SDK is compatible with Unity, so us developers can use a game engine we already know well to create AR apps. PC: 2 x USB 3.0 + 1 x HDMI 1.4. Android: 1 x USB Type-C.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.

article thumbnail

12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Room 2011, West Hall. Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Liz Mercuri (Unity). The Holodeck Year 2: Growing the VR Ecosystem in 2017.

Unreal 100