The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar
XR for Business Podcast
JANUARY 20, 2020
And by ’99, the hardware was there, so you can start running this on PCs. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. So you don’t know anything about coding, Unity, Unreal. Alan: We’re talking 20 years. Affordable.
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