How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments
VRScout
FEBRUARY 2, 2021
Star Trek: Bridge Crew VR game // Image credit: Ubisoft. When you program [speech] into a game, you may have 10 intents that you will need to handle, but the freedom of being able to use your own voice as the user makes it feel like you’ve got infinite things to ask. RICHER ENVIRONMENTS.
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