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Oculus CTO John Carmack Talks Immersive Technology On The Joe Rogan Podcast

VRScout

Carmack goes on to credit 2002 as the year he began looking at VR technology as a realistic platform. 1:15:58 ] – Carmack explains the importance of VR technology in allowing users to escape to their preferred reality and connect with other like-minded individuals. [

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How Hollywood Has Predicted VR in Movies

VRScout

To qualify the list, these movies had to be using technology with the goal of inducing presence, whether that be in a game world, dreamscape, or recording of reality. This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture. TRON (1982).

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

It's funny, because Helen Papagiannis -- author of Augmented Human -- she's got this game, "Augmented Reality Or Real?" And we have had that all the way since 2002 in different versions. Alan: I've tried a bunch of haptic gloves so far. Have you had any really good experiences with haptic gloves?

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

It's funny, because Helen Papagiannis -- author of Augmented Human -- she's got this game, "Augmented Reality Or Real?" And we have had that all the way since 2002 in different versions. Alan: I've tried a bunch of haptic gloves so far. Have you had any really good experiences with haptic gloves?

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

It's funny, because Helen Papagiannis -- author of Augmented Human -- she's got this game, "Augmented Reality Or Real?" And we have had that all the way since 2002 in different versions. Alan: I've tried a bunch of haptic gloves so far. Have you had any really good experiences with haptic gloves?

AR 60