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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? Then we had a hard landing 2001. It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users.

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? Then we had a hard landing 2001. It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users.

AR 78
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article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? Then we had a hard landing 2001. It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users.

AR 60
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

I spoke with him about many topics, like why VR is so good for training (and he told me that his company Strivr has trained more than ONE MILLION Walmart employees in VR ), if it is true that VR is the “ultimate empathy machine”, how much is graphical fidelity important for presence, and of course also about his encounter with Zuck.

Training 521