Remove Immersion Remove Ireland Remove Unity Remove Unreal
article thumbnail

FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. ” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work.

Fove 100
article thumbnail

Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). University College Cork, Ireland. image courtesy VR First. development at Carleton University, image courtesy VR First. State University of New York at Oswego, USA.

AR 228