Flexing Your Brain in XR, with Cognitive Design's Todd Maddox

XR for Business Podcast

But if you start tweaking and incorporating other ways of doing this, that are less guided and more discovery-based by the learner, and – critically -- involve real-time reward and punishment. And you're asking him to sit down and type out standard operating procedures, which is knowledge. Now, what you're saying is, let's create a more discovery-based, or maybe even gamified experience, where I learn, but I'm learning while doing and making mistakes.