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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Intel demonstrates “Merged Reality” wireless VR headset, Project Alloy. Yesterday Intel announced its entry into the virtual reality space with the Project Alloy all-in-one head mounted display. This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking.

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Intel’s Project Alloy Demonstrates “Merged Reality”

VRScout

Intel demonstrates “Merged Reality” wireless VR headset, Project Alloy. Yesterday Intel announced its entry into the virtual reality space with the Project Alloy all-in-one head mounted display. This provides Leap Motion type hand tracking as well as six-degrees-of-freedom, room-scale positional tracking.

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Varjo Expands Enterprise Headset Lineup With VR-2 & VR-2 Pro

Peter Graham

There are several virtual reality (VR) headsets competing in the higher end enterprise sector such as the HTC Vive Pro Eye, VRgineers’ XTAL and Varjo’s VR-1. Additionally, the Varjo VR-2 Pro also comes with integrated Ultraleap (formerly Leap Motion) hand tracking technology.

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Best VR Headsets in 2018

VeeR VR

OC5 celebrates the last 5 years of virtual reality breakthroughs and gives us a glimpse of what’s to come in the next five years. Standalone virtual reality headsets are an all-in-one device that can power virtual reality on their own, with no computer or phone tethering needed. Google Cardboard ($15) .

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The XR Week Peek (2023.06.04): Apple to launch its headset, Meta unveils Quest 3 and many games, and more!

The Ghost Howls

Because if Apple is just going to repeat the same use cases of the HTC Vive and Meta Quest 2, but selling it at $3000, it is just going to fail spectacularly. More info Discover a Reconfigurable Mobile Head-Mounted Display This is the weirdest research project I’ve seen this week (thanks Ivan Aguilar for the tip).

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

OSVR (Open Source Virtual Reality) aims to create an open and universal standard for the discovery, configuration, and operation of VR/AR devices. Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, Leap Motion, and many others have joined the OSVR ecosystem.