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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. The issue fell where I didn’t have a Linux driver for the Leap Motion sensor and there were not many stable alternatives for hand tracking at the time. Is this the only supported programming language or devs can also use Unity and Unreal Engine?

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All you need to know on HoloLens 2

The Ghost Howls

The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. During a demo on stage, it has been shown that the hands are the primary means of interface with the UI of HoloLens 2. Unreal SDK. For what regards the user experience, instead, there are great innovations.

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OSVR - a Look Ahead

VRGuy

This allows applications to work without regards to the particular device or technology choice. For example, head tracking can come from optical trackers or inertial ones. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Eye tracking software converts eye images into gaze direction.

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