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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

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Head tracking is an essential part of all mixed reality technology, both VR and AR, and the so-called inside-out variety in a VR headset makes set up dramatically easier. Very early prototype controllers from Valve that simulated gripping and dropping objects.

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VR Design Guide

Leapmotion

Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. In the context of motion controls, good affordance is critical, since it is necessary that users interact with objects in the expected manner. Restrict Motions to Interaction.