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Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

Although this technology has clear applications for gaming and social VR apps such as vTime and the upcoming Facebook VR platform, the founders also plan to use the recorded data to analyse how audiences react to regular films and TV advertising. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Side note that AR will be much bigger than VR, in both the diversity of use cases and market size (analysts predict $30B for VR versus $90B for AR by 2020), but I still believe that most homes will have a dedicated VR space for total immersion. Body movement. Let’s start from the ground up. Squishier objects will have more give.

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The VRScout Report – The Week in VR Review

VRScout

Oculus has done a quick 180 on their position on Digital Rights Management: after repeatedly blocking patches that would enable users to access non-Oculus content, Oculus quietly updated its hardware-specific runtime and removed all evidence of that controversial DRM – and did not mention the change in its runtime notes.

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