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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. Graphics often appear artificial, and can be harsh on the eyes due to low resolution and slow frame rates. Eye-tracking systems, which monitor eye movements in real time, promise to change this.

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FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. Eye Tracking.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR Between Realities podcast

Dinosaur kicking for $300 is certainly funny, but it’s also a great example of a broad effort by developers and hardware manufacturers to make virtual worlds more responsive to human behavior. A look inside a headset with eye tracking from Tobii. New Tools For Game Designers.

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‘Sword Art Online’ Is Getting An Official VR Experience On FOVE

UploadVR Between Realities podcast

Sword Art Online is a virtual reality massively multiplayer online role-playing game that isn’t really a virtual reality massively multiplayer online role-playing game. The real game doesn’t exist, then, but the premise has had VR fans begging for an adaptation for headsets for some time. Okay, back up.

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‘Esper’, ‘Gang Beasts’ Dev Coatsink Going All-In On VR, Working On Three New Games

UploadVR Between Realities podcast

As one of the first developers to release a game for Gear VR and helping to bring multiplayer classic Gang Beasts [ Review: 7/10 ] to Rift, Coatsink is one of the UK’s biggest VR devs, and 2017 sounds like it will be a significant year for the company. It sounds like we could see our first Coatsink games on Vive and PS VR, then.

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