article thumbnail

A Work in Progress: Virtual Reality

VRScout

Small studios and children’s entertainment see the most value in virtual reality. VR faces many challenges when approaching content creation: latency, SIM sickness, limitations in tools available for building, high expense, lack of vernacular/rules, and very little monetary return on investment.

article thumbnail

The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Of course, not everyone wants to—or can—be on their feet for long periods, and plenty of immersive entertainment, like watching movies, is sedentary. Those interactions can be mapped to brainwaves and translated into action with almost no latency. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film). Total Recall (film).

Haptic 100