A Work in Progress: Virtual Reality
VRScout
JULY 19, 2016
Small studios and children’s entertainment see the most value in virtual reality. Samsung Gear VR expected 3.5 UnlimitedHand – Armband Haptic Sensor. Teslasuit – E-haptic (sensitization system) Suit. According to SuperData, gamers account for 78% of VR headset purchases. VR Consumption, 2016.
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