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A Brief History of Virtual Reality at CES

Road to VR

The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. This was a headset designed to be pulled apart redesigned and put back together then shared with the community.

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OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. The same is also true for input and output peripherals such as eye trackers and haptic devices. Eye tracking software converts eye images into gaze direction.

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