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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

A meta-analysis is a paper that combines every paper that’s been published to find out the exact relationship between immersion , which is what psychologists call the hardware and software affordances that produce objective features, and presence , which is the psychological experience that VR is real. I believe R squared is 0.33

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