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The Apple Vision Pro: Apple’s Gamble on High-End Virtual Reality (and Why I Want One)

Ryan Schultz

The somewhat tepid success of previous VR/AR/MR/XR/metaverse ventures to date are clearly reasons why Apple has focused, in its usual savvy marketing campaign, on the fact that the Apple Vision Pro is intended to be a wearable personal computer (essentially, an iPad for your face). Something definitely not recommended, by the way ).

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VR and AR in 12 variations

VRGuy

Or does it embed processing inside the headset Wide field of view vs. Narrow FOV This generates a total of 2 x 3 x 2 = 12 options as follows Configuration Example and typical use 1: VR, PC-powered, Wide-field Examples: Oculus, HTC Vive, Sensics dSight, OSVR HDK. 2: VR, PC-powered, Narrow-field Example: Sensics zSight 1920.

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