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Build-a-Button Workshop: VR Interaction Design from the Ground Up

Leapmotion

From the mouse and touchscreen, to hand tracking platforms like the Leap Motion Controller, the design of UI elements like the humble button is shaped by the hardware and how we use it. Users don’t always know what to expect, and this helps to build a mental model of how the virtual world works, and what each action achieves.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

Touchscreens, accelerometers, and a bevy of easy-to-use external controllers have given performers many options in how to control and shape sound and music. The impossibilities of VR are extremely exciting as anything in virtual space can be controlled by the performer and used to create sound and music.