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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. Historically, the technology has been used to collect information for scientific and business applications, such as market research and medical diagnostics.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR Between Realities podcast

The glowing orb could be recalled by pressing a button on the controller too, so I could throw the ball and the instant it collided with a bottle I could recall it back to my hand like Thor’s hammer. The additional information it provides will allow creators to make games that are fundamentally different from the current generation.

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A Work in Progress: Virtual Reality

VRScout

As of January 2016, Google Cardboard has shipped over 5 million units. Using controller to walk or look around. Using 1-to-1 motion controls. ” and “Does Oculus currently sell this information to third parties? VR Consumption, 2016. Oculus has sold an estimated 250k Rifts. HTC has sold an estimated 100k Vives.

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Privacy in VR Is Complicated and It’ll Take the Entire VR Community to Figure It Out

Road to VR

He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on his own behalf about some of the deeper philosophical questions and conceptual frameworks around the types of intimate data that will become available to VR headsets. What type of transparency and controls should users expect from companies?

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Korean Patent Shows Samsung Gear VR with Positional, Face and Eye Tracking

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A series of LED lights placed on the headset would be picked up by an external camera and that information would be translated into positional data inside the headset itself. Google recently purchased Eyefluence , a company that was making perhaps the most significant strides in VR eye tracking, for an undisclosed sum.