NVIDIA Unveils Its Four Pillars Of XR Development [PAID]
The Ghost Howls
MARCH 9, 2022
In sectors like automotive design, the graphical quality of the application must be the closest possible to reality. On the lowest layer, you have the tools with which you make a scene (Blender, Unreal Engine, 3ds Max, etc…). According to NVIDIA, photorealism is important for XR, especially for the enterprise. a ray-tracing renderer).
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