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VR Creates the Trainer That Never Retires, with Immerse’s James Watson & Justin Parry

XR for Business Podcast

And then we also are working within healthcare with GE Healthcare. You can simulate the sounds. You can simulate the feeling of being there. You can simulate all of the actions that they’re going to take. So, yeah, others can create, depends if you’ve got that in-house Unity resource at the moment.

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VR Creates the Trainer That Never Retires, with Immerse’s James Watson & Justin Parry

XR for Business Podcast

And then we also are working within healthcare with GE Healthcare. You can simulate the sounds. You can simulate the feeling of being there. You can simulate all of the actions that they’re going to take. So, yeah, others can create, depends if you’ve got that in-house Unity resource at the moment.

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article thumbnail

VR Creates the Trainer That Never Retires, with Immerse’s James Watson & Justin Parry

XR for Business Podcast

And then we also are working within healthcare with GE Healthcare. You can simulate the sounds. You can simulate the feeling of being there. You can simulate all of the actions that they’re going to take. So, yeah, others can create, depends if you’ve got that in-house Unity resource at the moment.

article thumbnail

VR Creates the Trainer That Never Retires, with Immerse's James Watson & Justin Parry

XR for Business Podcast

And then we also are working within healthcare with GE Healthcare. You can simulate the sounds. You can simulate the feeling of being there. You can simulate all of the actions that they're going to take. Justin: Yeah, there's-- so the proposition that we have is an SDK that any Unity developer can use.

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VR Creates the Trainer That Never Retires, with Immerse.io's James Watson & Justin Parry

XR for Business Podcast

And then we also are working within healthcare with GE Healthcare. You can simulate the sounds. You can simulate the feeling of being there. You can simulate all of the actions that they're going to take. Justin: Yeah, there's-- so the proposition that we have is an SDK that any Unity developer can use.