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The XR Week Peek (2022.03.14): Niantic acquires 8th Wall, Magic Leap 2 previews are positive, and more!

The Ghost Howls

Hello everyone from Austin, Texas! Image by Magic Leap). First previews show Magic Leap 2 qualities. This week some selected journalists from popular online magazines like CNET and The Verge have been able to have a preview of the upcoming Magic Leap 2 glasses. Other relevant news. Other news.

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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

Austin McCasland is a UX prototyper working with Google, and he and Alan chat about the finer points of UX design for AR. Alan: Today’s guest is Austin McCasland, a designer and developer in immersive computing. Austin has written multiple courses across VR and AR design and development.

Austin 78
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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

Austin McCasland is a UX prototyper working with Google, and he and Alan chat about the finer points of UX design for AR. Alan: Today’s guest is Austin McCasland, a designer and developer in immersive computing. Austin has written multiple courses across VR and AR design and development.

Austin 78
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Designing the User Experience for WebAR, with Google's Interaction Developer Austin McCasland

XR for Business Podcast

Austin McCasland is a UX prototyper working with Google, and he and Alan chat about the finer points of UX design for AR. Alan: Today's guest is Austin McCasland, a designer and developer in immersive computing. Austin has written multiple courses across VR and AR design and development. Or what you're really attracted to?

Austin 60
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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

I remember years ago — I think it was probably, I want to say about five years ago — we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

I remember years ago — I think it was probably, I want to say about five years ago — we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.

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Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

I remember years ago -- I think it was probably, I want to say about five years ago -- we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.