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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. I mean, there's VR collaboration tools and stuff, but 99.9 Daniel: [laughs] One of my crazy ideas. Daniel: I think you may well. Alan: Yeah.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. I mean, there's VR collaboration tools and stuff, but 99.9 Daniel: [laughs] One of my crazy ideas. Daniel: I think you may well. Alan: Yeah.

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article thumbnail

Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. I mean, there's VR collaboration tools and stuff, but 99.9 Daniel: [laughs] One of my crazy ideas. Daniel: I think you may well. Alan: Yeah.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Even the big players like Sony, Apple, and Microsoft have substantially reduced their production estimates for 2022, whilst processor manufacturers talk of delays into 2024. It wasn’t even possible to buy another Tundra HDK, and months later they are still showing out of stock. Image provided by Rob Cole). Image by Rob Cole).