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My predictions for augmented reality in 2021

The Ghost Howls

Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Phone AR will be always more popular.

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Looking through the Jio Glass

ARVR

The XR visual processing pipeline is both compute intensive and latency sensitive. It takes plenty of time, trial and working on game engines such as Unity & Unreal to get close to the fidelity that consumers have come to demand from even the most rudimentary smartphone apps. What about Apple Glass?

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

And some of them are built on Unity, others are built on Unreal. One thing we've learned about the mobile space is if we let people build walled garden and limit the connectivity between the platforms, like you cannot Facetime between an Android and Apple device. And I think we're about to have the low latency network with 5G.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

And some of them are built on Unity, others are built on Unreal. One thing we've learned about the mobile space is if we let people build walled garden and limit the connectivity between the platforms, like you cannot Facetime between an Android and Apple device. And I think we're about to have the low latency network with 5G.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

And some of them are built on Unity, others are built on Unreal. One thing we've learned about the mobile space is if we let people build walled garden and limit the connectivity between the platforms, like you cannot Facetime between an Android and Apple device. And I think we're about to have the low latency network with 5G.

Unreal 60