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Our First Look At Microsoft HoloLens 2

VRScout

OK, I will be able give a more definite verdict after I actually get a hands-on demo first thing tomorrow, but in the meantime, here are our first impressions from having seen the live demos on the stage here at MWC Barcelona. In other words, down with the “walled garden” approach favored by companies such as Apple and Oculus.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. One of my favorite examples — I will qualify it with they are not using Torch yet — but ABC News Australia. To be fair to everyone else, Apple’s very tightly coupled to the hardware.

AR 78
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article thumbnail

Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. One of my favorite examples — I will qualify it with they are not using Torch yet — but ABC News Australia. To be fair to everyone else, Apple’s very tightly coupled to the hardware.

AR 78
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Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. If you want to embed an AR experience in an existing mobile app -- which is a very popular request we hear -- you've either got to write to Google Sceneform or Apple's ARKit, or kind of hack Unity into your mobile app. Alan: Improbable.

AR 60