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The Augmented Home

Robert Scoble

Apple and Unity aren’t going to continue making this mistake, because they have done the kinds of human factor research I have. Doing this research also led me to study people’s reactions as they visit our home (we had a family here from Texas for 10 days at Christmas time, too, so got a ton of insights from that).

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

I remember years ago — I think it was probably, I want to say about five years ago — we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.

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article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

I remember years ago — I think it was probably, I want to say about five years ago — we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

I remember years ago -- I think it was probably, I want to say about five years ago -- we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.